well, from the latest tests, im able to identify 3 bugs:
- the classmenu buggers up when selecting necron tombspider first on platform, then via teammenu scrolling over blacktemplars higher classes.
+++ update: i was able to fix that in an internal alpha. +++
- as well the soundmanager buggers up in the above situation (after selecting a lower class, if you manage to avoid scrolling over higher class buttons.)
+++ see above! now only the map bug and we have a new alpha ready for release. +++
- the necrons dont win the map, when capturing the artefact. (the round doesnt end.)