I seem to have come into a nice habit of getting things done these days :-). So here comes an update on the scenic content conversion with a screenshot for comparison. From all the issues collected before, I managed to finish the following:
- The textures are only the color of their first pixel [DONE]
- The view distance is too short [DONE]
- There is no skybox
- There are no lights
- There are no transparency effects
- There are no map models
- Textures turned upside down and all around [DONE]
- Different texture scales [DONE]
So in summary, basic map content conversion seems to work now and the next step will be adding the bells and whistles! And now the stage is open for the screenshots: