Author Topic: Happy New Year 2014!  (Read 20821 times)

Happy New Year 2014!
« on: December 31, 2013, 10:18:32 PM »

Bahl

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Last time, I had to realize that the level loading doesn't include the gameplay properties of the map entities. That is fixed now (for the most part) so you do have the right to have a bolter! You still see a tiny model of it because it takes a little more to actually implement dynamic loading ... plus it is New Year so I wanted to post anyways :-P.

In other news, I've fixed the new HUD, specifically the radar bit. So here is a new picture which also shows a few other improvements for the interested viewer. Happy New Year!

« Last Edit: December 31, 2013, 10:50:05 PM by Bahl »