xx Mapping Agenda

October 02, 2010, 03:04:23 PM by Bahl
LEVELS FOR 1.3
DONE resident_darkness - fix the broken message entity
DONE rebellion - correct main door reset

LEVELS FOR BETA 1

rs_ca_command
rs_ca_forgotten
rs_ca_kallastin
rs_ca_outpost
rs_ca_rebellion
rs_ca_resident_darkness
rs_ca_platform

LEVELS FOR BETA 2

rs_ar_altar
rs_de_raveniv - forbid assault and raptor, allow drivers, rebuild textures and architecture
rs_de_spacehulk
rs_ca_destroy
rs_dc_canyon
rs_ac_fortress
rs_ca_fracas
rs_ca_gigant
rs_ca_dominia - Still no wraithlords on Dominia and a black stripe remains in the wall near the cup
rs_ca_rust
rs_ar_eye
rs_dc_fringe
rs_ar_startwar
rs_ca_legionstorm
rs_de_blackhawk
- teleporter should reset if triggered off
- the turret entity shouldnt stick out into the walkable area
- should have ramps instead of the flying ladders in the ork base to allow bike driving and followbots
rs_ac_centurion
rs_ac_city_conflict - dont use artefacts as pure models
rs_de_landingzone - dont use artefacts as pure models
rs_ca_deathvalley
rs_ac_major - missing images: all
rs_dc_jungle - missing images: all
rs_ac_hillfort - missing images: all
rs_dc_hivecity - missing images: all
rs_ac_hazard - missing images: all
rs_de_leviathan - missing images: all

UNUSED CONTENT

rs_dc_blizzard
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xx Coding Agenda

October 02, 2010, 03:03:55 PM by Bahl
CODE FOR FINAL VERSION

-1224
DONE get the lasgun origins from the attachment
DONE check brass origins on all weapons v_model and p_model
DONE check reload anim times for eldar shuriken catapult and lasgun
DONE check the grenade idle animation timing
-1225
DONE make sniper rifle unzoom at reload
DONE make sniper rifle zoom only when deployed
DONE make sniperrifle unzoom at undeploy
DONE add grenade cooking
-1226
DONE add in the necrons
DONE add in the tau
-1229
DONE make bots show on radar
-1230
DONE add eldar grenades
DONE add guard grenades
-1231
DONE add guard grenade launcher
DONE prepare to check 3rd person shoot origins on all weapons
DONE replace the plasma bolt with a particle effect
DONE add powerfield effect to power weapons
-1232
DONE add flame effect to missiles
DONE add blue flame effect to jetpack
DONE improve muzzle-effect with additional sprites in line of the gun
WONT improve flamer particle stream http://www.banntal.de/rspecies/phpBB2/viewtopic.php?t=96&start=15
-1233
DONE add commands for whiping and restoring the player points
-1239
DONE add in the necron weapons
DONE add in the tau weapons
-1246
DONE add vehicles for necrons
DONE add vehicles for IG
DONE add vehicles for orks
DONE add vehicles for tau
-1250
DONE add in the bt_dreadnaught_lc_pf
DONE add in the cd_lemanruss_bc
DONE add in the cd_sentinel_fl
DONE add in the cd_sentinel_ml
DONE add in the gf_dreadnought_cl_rz
DONE add in the gf_warbike_kn
DONE add in the nc_tombspider_pj
DONE add in the te_battlesuit_fb_mp
-1251
DONE in the te_assaultpulserifle
-1260
DONE add in the cd_sentinel_assaultcannon
-1261
DONE add in the at_grenade
DONE add in the gf_rokkitlauncha
-1263
DONE add in the bt_thunderhammer
DONE add in content json export / import
DONE add in java robot AI support
-1264
add in the bt_dreadnaught_pf_mm
add in the te_battlesuit_ft_pc
add in the te_krootrifle
add in the te_pulserifle
add in the te_railgun
add in the cd_psyker
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xx Modelling Agenda

October 02, 2010, 03:03:25 PM by Bahl
MODELS FOR FINAL VERSION

DONE ork grenade p_model - chromeangel
DONE muzzle flash - bahl
DONE nc_hands - bahl
DONE cd_sentinel - bahl
DONE gf_killercan - bahl
DONE nc_tombspider - bahl
DONE nc_warscythe - typheron
DONE nc_gausscannon - bahl
DONE nc_flayer - bahl
DONE nc_staff - bahl
DONE at_wraithguard - razielk
DONE gf_attackbike - chromeangel
DONE nc_scarab - chromeangel
DONE te_gundrone - olimnuz
DONE bt_stormshield - zenarion
MODEL at_wraithgun - jiggaman(base model) - eltharyon
DONE bt_thunderhammer - bahl
DONE cd_psyker - (zenarion model and skin) - bahl

TAU CONTENT

DONE te_kroothands - zenarion
ANIM te_pulsecarbine - chromeangel(skin)
SKIN te_missilepod
SKIN te_hands
MODEL te_krootrifle - jiggaman
SKIN te_railgun - jiggaman
SKIN te_assaultpulserifle - jiggaman
SKIN te_pulserifle - jiggaman
SKIN te_fusionblaster - jiggaman
SKIN te_plasmacannon - jiggaman
SKIN te_flamethrower - jiggaman

UNUSED CONTENT

SKIN cd_boltpistol
SKIN bt_plasmagun
SKIN bt_multimelta
SKIN bt_melterpistol
SKIN cd_hydralisk
SKIN te_droneguns
ANIM at_grenade idle improvement
ANIM bt_chainsword attack
ANIM at_chainsword attack
ANIM cd_chainsword attack
ANIM gf_choppa attack
ANIM cd_sniperrifle reload
ANIM cd_laspistol reload
ANIM cd_lasgun reload
ANIM bt_lascannon reload
ANIM cd_grenade idle improvement
ANIM bt_grenade idle improvement
SKIN cd_plasmagun
-bt_cyclone - finish - ?
-iw_melter - rework - ?
-cd_chimera - rework - ?
-cd_plasmacannon - rework - ?
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